VALUE Field Reports #16: Revisiting the Past, Revisiting Ideas

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Video games form portals into the digital past, allowing us to see things from a different perspective. There’s digital pasts that were, that may be, or never have been. These pasts all form their own self-contained world with a culture, history, traditions, and practices: yes, even Pacman and Pong. But sometimes this digital past needs preserving, rescuing, or adjusting. There’s dozens of institutions and organizations that try just that, but more importantly there are thousands upon thousands of gamers that keep a watchful and critical eye. Let’s all work together to preserve and improve our digital pasts.

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Games We Dig – Herald

Where do I belong? Ymir finally got to play Herald on his (not so functional) laptop and got all existential as he delved into the many narratives of the game and its social and political messages of inclusiveness, gender, sexuality, and more!

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TIPC-Online: Call for Papers!

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VALUE Field Reports #15: Dem’s Fighting Words, Ya Hear?

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Combat: probably the easiest way to introduce obstacles into a game, and the vast majority of video games revolve around combat in one way or the other. But there’s many different ways to fight: Doom guy kills demons with shotguns, rocket launchers, and his fists, Sniper Elite 4 fights fascism with sniper rifles AND words, and babies defend themselves with parental love in One Hour One Life.

How do you fight for what is right? Do you go straight for your opponent with an uppercut? Do you wait and parry his next sword swing? Do you talk him out of violence, by showing him the beautiful and intricate human nature and all that it encompasses? Or do you program AI to wipe out his entire civilization? Whatever you do, better do it quick because Gandhi is almost finishing the Manhattan Project and he will turn this entire planet into a nuclear wasteland! Welcome to Field Reports #15! Stay awhile, and read!
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Games We Dig – Doom

It’s back baby!

Yes, Doom is back, and it’s back with a vengeance, a never before seen ferocity that makes most other shooters pale in comparison. I picked it up during a sale late last year, so I was a bit late in joining the fray, but I finished it a while back, and so now it’s time to write about it. Doom’s soundtrack playing in the background full blast, fingers off of WASD for once and in typing mode. Let’s do this.

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VALUE Field Reports #14: Things that go bump in the (digital) night.

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We’ve got a lot of scary and frightening stories for you this time, so grab your nearest teddy bear, turn on all the lights and hide behind the couch when you’re reading these articles! Assassins stalk a mongrel city, the loss of all your games, aliens, and much more! Enough to make you shake in your boots. Luckily, there’s also some great news from VALUE, and light-hearted articles on fun video games! We have Portal in Augmented Reality, a new (well, sort of) Metroid game, and a call for papers! Read on and enjoy our 14th Issue of Value’s Field Report!
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