Sequels are funny thing, because they sometimes continue the great things from their precursors and become legends in its own right (Half-Life 2), or they take things into a completely different direction that hardcore fans hated (Super Mario Bros. 2 and Dark Souls 2) or trash the entire series (Duke Nukem Forever why did you have to hurt me so?). Nowadays, gamers sometimes prefer to keep their precious game untainted by a possible terrible sequel.
But we here at the Field Reports headquarter don’t give a damn, we’re here to stay baby! Look forward to a year of nerfs to your favourite hero, paid DLC for article-armor, a mandatory connection to the internet, over-priced lootboxes for fonts and pictures, and a very nasty and unnecessarily complicated DRM!
FIELD REPORTS ISSUE 27 IS HERE TO KICK OFF THE NEW YEAR!
A year ago, I started writing little news snippets about cool and interesting articles that combined the wonderful worlds of archaeology, history, and video games. Twentysix issues later, not much has changed for this little section of VALUE [Doctor Random: Except for the fact that the bulletin has gotten longer and better with each issue! Thanks Bram!]. For VALUE in general, however, a lot did change: we bought an Oculus Rift, released our book, we secretly took over the world, and gained 500 followers on Facebook and Twitter. And there’s much, much more in the pipelines!
But let’s get back to the most important thing: Issue 26 of the Field Reports!
And it is reflecting on my monitor. How am I supposed to play all these games when it’s so bright outside? People walking around, sitting in parks, driving boats. No one got time for that: look at all this amazing gaming news we’ve collected for you! The lead designer behind the greatest educational game of all time tells in detail how The Oregon Trail came to be, an organisation asks developers to help develop critical thinking, a World Record is called into question, and WE HAVE AN OCULUS RIFT!
Join me, won’t you, for the 25th Issue of VALUE Field Reports.
Earlier this week we pulled the trigger on the choice between the two main rivals in the world of VR, and ordered an Oculus Rift for VALUE! This is a big deal, because this is probably the most important piece of hardware for the RoMeincraft project. Last night it arrived at casa Jaromirr and Caeda, and of course, being a good tech boy, I had to give it a go. So here’s a little write up of that experience!Continue reading →
Posted inIn Depth|Comments Off on It’s Even More Real When It’s Virtual
Oh boy, E3 has come and gone and left excitement and news in its wake. Rumors have been confirmed, dreams have been shattered, hopes have been restored, and a million gamers cried out and then were retweeted when Super Mario Odyssey was announced. The SNES Classic got people nostalgic, Skulls & Bones got them piratical, Assassin’s Creed Origins got them dusting off their robes, and Summer Games Done Quick got them to donate.
It’s been a hectic, but fun, couple of weeks and we’re glad to share all this great news with you in this 24th Issue of VALUE Field Reports!
E3 has come and gone and still no new Elder Scrolls on the horizon! It seems ages ago that Bethesda published the last entry in its epic Elder Scrolls Series, 2011’s Skyrim. I played it quite a lot when it first came out, but then a PhD thesis had to happen and I never revisited its cold mountains, barren shores, and Viking-boutique towns. However, during VALUE’s 24 hour stream, I returned to my old save game to discuss how I think archaeology is one of the core elements that make this world so spellbinding.
Building virtual world is a team effort. Not only from the team of developers but also the team of players. And so is the existence of VALUE Field Reports. Bram van den Hout can't do it alone, he needs you, the readers. ... See MoreSee Less
As a Leiden-based research group, we explore a new field at the intersections of archaeology and video games. Our aim is to raise academic and societal awareness and to showcase research opportunities...
This Saturday join us at the National Museum of Antiquities (RMO) in Leiden from 11:00 until 16:30! We will be reconstructing the destroyed gates of Nineveh in Minecraft and Minecraft VR! There will be available PCs but if you are already an avid Minecraft player don't hesitate to bring your own laptop and join the building process! ... See MoreSee Less
November 25, 2017, 11:00am - November 25, 2017, 9:30am
Reconstrueer eigenhandig -virtueel- de poort van de Assyrische hoofdstad Nineveh! Stichting VALUE laat zien hoe je Nineveh’s verloren gegane erfgoed weer zichtbaar kunt maken met het populaire digit...