Tag Archives: #Doom

VALUE Field Reports #29: The Games, They Are a-changing

A lot has happened in the worlds of VALUE and gaming. I hear you thinking: “But Protosmoochy, how am I supposed to keep up with all this wonderful news? There’s simply to much too read!”. To which I reply: “Hush, … Continue reading

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VALUE Field Reports #22: Stay Awhile, And Listen (And Read)

So many games, no time to play them. Is this our curse? Are we to forever wander around the internet and look at storefronts, dreaming about all these terrific video games that we don’t have time for? Look at all … Continue reading

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VALUE Field Reports #20: REMASTER ALL THE THINGS!

Oh man, remember that one game that we always used to play? Yeah, that’s the one, with the graphics and the sound and the things! Well, Major Publisher™ also remembers, and they’ve remade that one game! There’s new graphics, audio … Continue reading

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VALUE Field Reports #19: A Rainbow of Articles

There are so many articles in this Field Report, it almost feels like it’s overflowing. Overflowing with AWESOME, and BEAUTIFUL, and THOUGHT PROVOKING articles that is! Some are incredibly long and wordy (I’m looking at you, speedrunning and female hacker/inventor … Continue reading

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VALUE Field Reports #15: Dem’s Fighting Words, Ya Hear?

Combat: probably the easiest way to introduce obstacles into a game, and the vast majority of video games revolve around combat in one way or the other. But there’s many different ways to fight: Doom guy kills demons with shotguns, … Continue reading

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