Tag Archives: #Minecraft

VALUE Field Reports #34: Recreating History

I’ve been told that creating worlds is difficult: gods spent a lot of effort in creating the planet and the stars, aliens spawn life (only to harvest humankind later on), evil superhumans defy Captain Kirk and terraform planets. Sounds like … Continue reading

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VALUE Field Reports #33: Another Year, Another Field Report.

VALUE Field Reports #33: Another Year, Another Field Report. According to the Gregorian Calendar humanity has leveled up once again: welcome to 2018! Spend your ability points wisely! Are you going for more Wisdom so you can better understand the … Continue reading

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VALUE Field Reports #25: Here Comes the Sun

And it is reflecting on my monitor. How am I supposed to play all these games when it’s so bright outside? People walking around, sitting in parks, driving boats. No one got time for that: look at all this amazing … Continue reading

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VALUE Field Reports #21: WE’RE GOING META

You know that we usually focus on news about video games, but this issue of Field Reports contains a lot of articles on the role of video games in our society and how video games were formed. The machinery behind … Continue reading

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VALUE Field Reports #20: REMASTER ALL THE THINGS!

Oh man, remember that one game that we always used to play? Yeah, that’s the one, with the graphics and the sound and the things! Well, Major Publisher™ also remembers, and they’ve remade that one game! There’s new graphics, audio … Continue reading

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VALUE Field Reports #18: Walls

Walls are peculiar and versatile things: you can build them to keep out the weather, others have used them as a canvas for their art while some see them as the perfect place for a wallride with their skateboard. The … Continue reading

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