Tag Archives: Nintendo

VALUE Field Reports #31: Building Virtual Worlds

Building virtual worlds is a team effort. No, not just the team of developers, but (also) the team of players. Sometimes worlds are build external: lore discussions on websites. But often, they’re community driven in-game, like tournaments and roleplaying. These … Continue reading

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VALUE Field Reports#24: Things Of Gaming Past

Oh boy, E3 has come and gone and left excitement and news in its wake. Rumors have been confirmed, dreams have been shattered, hopes have been restored, and a million gamers cried out and then were retweeted when Super Mario … Continue reading

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VALUE Field Reports #19: A Rainbow of Articles

There are so many articles in this Field Report, it almost feels like it’s overflowing. Overflowing with AWESOME, and BEAUTIFUL, and THOUGHT PROVOKING articles that is! Some are incredibly long and wordy (I’m looking at you, speedrunning and female hacker/inventor … Continue reading

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VALUE Field Reports #13: The Past Is Now!

Time is a peculiar thing: people say you can only move towards the future, and never experience the past. But if that’s the case, how come Dr. Random could be playing on a brand new NES-Mini, with all the amazing … Continue reading

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VALUE Field Reports #12: Press Start to Continue…

Aaaaand we’re back! After a few weeks of work, writing, planning, and some festivities all of us here at VALUE are ready to go at it again. Surprisingly, I didn’t have much time to play video games during these past … Continue reading

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VALUE field reports #7: Morality, War, and Fun!

We try and find the disappeared Japanese game stores, question the morality of video games thanks to a tv-show, reminiscence co-op and arcade gaming, think of the horrors of war, and try to work around Brexit with our football team. … Continue reading

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